本文来源电子发烧友社区,作者:李先生, 帖子地址:https://bbs.elecfans.com/jishu_2308793_1_1.html
前言
开发板具备Python运行环境,这对于一些轻量开发可以直接在开发板上进行脚本开发,这就十分方便。python –version可以看到版本是2.7.16。
[root@EASY-EAI-NANO:/]# python –version
Python 2.7.16
过程
直接SSH或者串口登录,
导入2048.py或者
直接vi编辑
# -*- coding:UTF-8 -*-
#!/usr/bin/python2
import random
import os, sys
v = [[0, 0, 0, 0],
[0, 0, 0, 0],
[0, 0, 0, 0],
[0, 0, 0, 0]]
def display(v, score):
print (“%4d %4d %4d %4d” % (v[0][0], v[0][1], v[0][2], v[0][3]))
print (“%4d %4d %4d %4d” % (v[1][0], v[1][1], v[1][2], v[1][3]))
print (“%4d %4d %4d %4d” % (v[2][0], v[2][1], v[2][2], v[2][3]))
print (“%4d %4d %4d %4d” % (v[3][0], v[3][1], v[3][2], v[3][3]))
print (“Total score: %d” % score)
def init(v):
for i in range(4):
v[i] = [random.choice([0, 0, 0, 2, 2, 4]) for x in range(4)]
def align(vList, direction):
for i in range(vList.count(0)):
vList.remove(0)
zeros = [0 for x in range(4 – len(vList))]
if direction == left:
vList.extend(zeros)
else:
vList[:0] = zeros
def addSame(vList, direction):
score = 0
if direction == left:
for i in [0, 1, 2]:
align(vList, direction)
if vList[i] == vList[i+1] != 0:
vList[i] *= 2
vList[i+1] = 0
score += vList[i]
return {bool:True, score:score}
else:
for i in [3, 2, 1]:
align(vList, direction)
if vList[i] == vList[i-1] != 0:
vList[i] *= 2
vList[i-1] = 0
score += vList[i]
return {bool:True, score:score}
return {bool:False, score:score}
def handle(vList, direction):
totalScore = 0
align(vList, direction)
result = addSame(vList, direction)
while result[bool] == True:
totalScore += result[score]
align(vList, direction)
result = addSame(vList, direction)
return totalScore
def operation(v):
totalScore = 0
gameOver = False
direction = left
op = raw_input (operator:)
if op in [a,A]:
direction = left
for row in range(4):
totalScore += handle(v[row], direction)
elif op in [d,D]:
direction = right
for row in range(4):
totalScore += handle(v[row], direction)
elif op in [w, W]:
direction = left
for col in range(4):
vList = [v[row][col] for row in range(4)]
totalScore += handle(vList, direction)
for row in range(4):
v[row][col] = vList[row]
elif op in [s, S]:
direction = right
for col in range(4):
vList = [v[row][col] for row in range(4)]
totalScore += handle(vList, direction)
for row in range(4):
v[row][col] = vList[row]
else:
print (“Invalid raw_input ,please enter a charactor in [W,S,A,D] or the lower”)
gameOver = True
return {gameOver:gameOver,score:totalScore}
N = 0
for q in v:
N += q.count(0)
if N == 0:
gameOver = True
return {gameover:gameOver,score:totalScore}
num = random.choice([2,2,2,4])
k = random.randrange(1, N+1)
n = 0
for i in range(4):
for j in range(4):
if v[i][j] == 0:
n += 1
if n == k:
v[i][j] = num
break
return {gameOver:gameOver, score:totalScore}
init(v)
score = 0
print (“raw_input :W(Up) S(Down) A(Left) D(Right), press.”)
while True:
os.system(“clear”)
display(v, score)
result = operation(v)
print (result)
if result[gameOver] == True:
print (“Game Over, You failed!”)
print (“Your total score %d” % (score))
sys.exit(1)
else:
score += result[score]
if score >= 2048:
print (“Game Over, You Win!!!”)
print (“Your total score: %d” % (score))
sys.exit(0)
复制代码
添加可执行权限
chmod +x 2048.py
运行
python 2048.py
分别用wsad控制上下左右移动
总结
开发板提供了Python环境,直接开发板上进行Python开发十分便捷,这对一些轻量开发场景时非常方便。
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