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1.IMX6D:

• GPU3Dv4—3D Graphics Processing Unit (OpenGL ES 2.0) version4

• GPU2Dv2—2D Graphics Processing Unit (BitBlt) version 2

• GPUVG—OpenVG 1.1 Graphics Processing Unit

• Running 3DMark/ GPU frequency = 600 MHz/ SOC LDO set to 1.3V

/105°C/2370 mA

IMX8M GC7000L

Graphic Processing Unit:

• 4 shader

• 267 million triangles/sec

• 1.6 Giga pixel/sec

• 32 GFLOPs 32-bit or 64 GFLOPs 16-bit

• Support OpenGL ES 1.1, 2.0, 3.0, 3.1, Open CL 1.2, and Vulkan

• Nominal mode

maximum GPU frequency supported in this mode is 800MHz.

• Overdrive mode

maximum GPU frequency supported in this mode is 1GHz.

IMX8M NANO GC7000UL

• GC7000UL with OpenCL and Vulkan support

• 2 shader

• 99.8 million triangles/sec

• 0.6 giga pixel/sec

• 9.6 GFLOPs 32-bit/19.2 GFLOPs 16-bit

• Supports OpenGL ES 1.1, 2.0, 3.0, OpenCL

• Core clock frequency of 600 MHz

• Shader clock frequency of 600 MHz

• Nominal mode

maximum GPU frequency supported in this mode is 400MHz.

• Overdrive mode

maximum GPU frequency supported in this mode is 600MHz.

imx6d和imx8m NanoGPU频率貌似差不多,不过支持的GL CL 版本不太一样。具体由多少性能差异?如果哪位大神知道可以贴在回复区。

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